<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Shovel" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="i3dConverter" version="1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="14" filename="$data/shared/default_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
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    <File fileId="15" filename="../Textures/Decals_Grifone7090_tools_Vmask.dds"/>
    <File fileId="3" filename="../Textures/Tools_Grifone_7090.dds"/>
    <File fileId="4" filename="../Textures/Tools_Grifone_7090_Vmask.dds"/>
  </Files>


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      <Glossmap fileId="15"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="default" materialId="1" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="ToolsMetalBlack_mat" materialId="2" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.025 0.024 0.024"/>
    </Material>
    <Material name="unloadMap_mat" materialId="4" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
      <Normalmap fileId="14"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Shovel.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="attacherJoint" translation="1.83459e-17 0.509529 -0.4077" rotation="90 -78.3674 -90" nodeId="21"/>
        <TransformGroup name="collisions" nodeId="22">
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</i3D>
