<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ManureFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="i3dConverter" version="1.0"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="13" filename="$data/shared/default_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="12" filename="../Textures/Decals_Grifone7090_tools.dds"/>
    <File fileId="14" filename="../Textures/Decals_Grifone7090_tools_Vmask.dds"/>
    <File fileId="3" filename="../Textures/Tools_Grifone_7090_Vmask.dds"/>
  </Files>


  <Materials>
    <Material name="Decals_mat" materialId="3" customShaderId="4" customShaderVariation="vmaskUV2">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="default" materialId="1" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="Default_mat" materialId="4" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
      <Normalmap fileId="13"/>
    </Material>
    <Material name="ToolsMetalBlack_mat" materialId="2" customShaderId="4">
      <Texture fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.025 0.024 0.024"/>
    </Material>
    <Material name="unloadMap_mat" materialId="5" diffuseColor="0 0.8 0.639216 1" specularColor="0.501961 1 0">
      <Normalmap fileId="13"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="ManureFork.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="ManureFork_main_component" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1">
      <Shape name="ManureFork_vis" shapeId="2" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="2">
        <Shape name="Decals_ManureFork" shapeId="3" clipDistance="50" nodeId="22" castsShadows="false" receiveShadows="true" materialIds="3"/>
        <TransformGroup name="attacherJoint" translation="6.71994e-09 0.418659 -0.396402" rotation="-0 -90 0" nodeId="23"/>
        <TransformGroup name="effects" nodeId="24">
          <Shape name="emitterShape" shapeId="4" clipDistance="300" nodeId="25" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
          <Shape name="grainEffect" translation="-5.62733e-05 0.0731289 0.503017" shapeId="5" nodeId="26" castsShadows="true" receiveShadows="true" skinBindNodeIds="33 31" materialIds="4"/>
          <TransformGroup name="grainEffectJoints" translation="-5.62733e-05 0.0731289 0.503017" nodeId="27">
            <TransformGroup name="grainEffectMiddleJointRefFrame" rotation="-90 -0 0" nodeId="28">
              <TransformGroup name="grainEffectMiddle" translation="0 0 3.64189e-10" nodeId="29">
                <TransformGroup name="grainEffectMiddleJoint" translation="0 0.0644688 -0.0217976" nodeId="30">
                  <TransformGroup name="grainEffectMiddleJointNode" rotation="2.50448e-06 -0 0" nodeId="31"/>
                </TransformGroup>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="grainEffectTopJoint" translation="0 0.0271664 -0.741221" nodeId="32">
              <TransformGroup name="grainEffectTopJointNode" rotation="2.50448e-06 -0 0" nodeId="33"/>
            </TransformGroup>
          </TransformGroup>
          <Shape name="smokeEffect" shapeId="6" visibility="false" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="5"/>
        </TransformGroup>
        <TransformGroup name="fillUnit" nodeId="35">
          <TransformGroup name="dischargeNode" translation="-0.000982643 0.0150747 0.377566" nodeId="36"/>
          <Shape name="exactFillRootNode" translation="0 0.0596613 -0.165268" shapeId="7" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="37" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
          <Shape name="fillVolume" translation="0 0.0474197 -0.164525" shapeId="8" clipDistance="300" nodeId="38" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
          <TransformGroup name="fillVolumeLoadNode" translation="3.91905e-18 0.0176498 0.335696" nodeId="39"/>
          <TransformGroup name="fillVolumeUnloadNode" translation="1.92548e-16 0.867158 0.0203232" nodeId="40"/>
          <TransformGroup name="levelerNode" translation="-0.000982643 0.00184167 0.40298" nodeId="41"/>
          <TransformGroup name="pickUpNode" translation="-0.000982643 0.00184167 0.40298" nodeId="42"/>
        </TransformGroup>
      </Shape>
      <TransformGroup name="collisions" nodeId="43">
        <Shape name="ColPart01" shapeId="9" visibility="false" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="44" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
        <Shape name="ColPart02" shapeId="10" visibility="false" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="45" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
        <Shape name="ColPart03" shapeId="11" visibility="false" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="46" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
        <Shape name="tensionBeltMesh" shapeId="12" visibility="false" nodeId="47" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" weatherRequiredMask="0xffffffff" viewerSpacialityRequiredMask="0xffffffff"/>
        <Shape name="tineCollision01" shapeId="13" visibility="false" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="48" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
