<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="shovelLeveler" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) THOMAS-MODDING, All Rights Reserved.</annotation>

    <storeData>
        <name>$l10n_shopItem_frontloaderShovel</name>
        <specs>
            <combination filterCategory="frontLoaders"/>
            <combination filterCategory="frontLoaderVehicles"/>
            <combination modName="FS25_Fiat110_90"/>
        </specs>
        <functions>
            <function>$l10n_function_frontloaderShovel</function>
        </functions>
        <image>Stores/store_Shovel.png</image>
        <price>900</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>SIGMA4</brand>
        <category>frontLoaderTools</category>
        <vertexBufferMemoryUsage>67328</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>22272</indexBufferMemoryUsage>
        <textureMemoryUsage>1179648</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_frontloaderTool</typeDesc>
        <filename>i3d/Shovel.i3d</filename>
        <size width="2" length="1.25" height="0.85" lengthOffset="0.03"/>
        <components>
            <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="230" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint"  jointType="Grifone7090tool_ready" />
        </inputAttacherJoints>
    </attachable>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="LITER" fillTypeCategories="SHOVEL" capacity="680" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="SHOVEL" capacity="10000" showInShop="false" showOnHud="false"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.5" maxAllowedHeapAngle="30" fillUnitIndex="1" maxSubDivEdgeLength="0.6" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <loadInfos>
            <loadInfo>
                <node node="fillVolumeLoadNode" width="2.0" length="0.1" />
            </loadInfo>
        </loadInfos>

        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadNode" width="2.0" length="0.1" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" fillUnitIndex="1" emptySpeed="1000" >
            <raycast   node="dischargeNode" maxDistance="30"  useWorldNegYDirection="true" yOffset="2"/>
            <info width="2.0" length="1" zOffset="0.5"/>

            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShape" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="grainEffect"  materialType="unloading"     fadeTime="0.5" alignXAxisToWorldY="true" extraDistance="0.15"/>
                </effectNode>
                <effectNode effectNode="smokeEffect" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <shovel>
        <shovelNode node="shovelNode" fillUnitIndex="1" loadInfoIndex="1" width="1.9" length="0.5" needsMovement="true" maxPickupAngle="105"/>
        <dischargeInfo node="dischargeNode" minSpeedAngle="105" maxSpeedAngle="130" />
    </shovel>

    <leveler fillUnitIndex="2" maxFillLevelPerMS="30">
        <levelerNode node="levelerNode" width="1.6" zOffset="0.2" minDropWidth="1" maxDropWidth="2.5" minDropDirOffset="1" maxDropDirOffset="1.5" minFillLevel="0.85">
            <smoothing allowed="true" radius="0.5" overlap="1.7" direction="0"/>
        </levelerNode>

        <pickUpDirection>1</pickUpDirection>
    </leveler>

    <cylindered>
        <movingParts>
            <movingPart node="grainEffectMiddle" referenceFrame="grainEffectMiddleJointRefFrame" alignToWorldY="true" isActiveDirty="true" maxUpdateDistance="150"/>
        </movingParts>
    </cylindered>

    <suspensions>
        <suspension node="levelerNode" weight="150" minTranslation="0 -0.5 0.0" maxTranslation="0.0 0.5 0.0" suspensionParametersX="20 4" suspensionParametersY="1 1" suspensionParametersZ="20 4" serverOnly="true"/>
    </suspensions>

    <ai>
        <agentAttachment width="2.0" height="0.82" length="1.2" lengthOffset="0.03"/>
    </ai>

    <tensionBeltObject>
        <meshNodes>
            <meshNode node="tensionBeltMesh"/>
        </meshNodes>
    </tensionBeltObject>

    <foliageBending>
        <bendingNode node="Shovel_main_component" minX="-1.043" maxX="1.043" minZ="-0.48" maxZ="0.497" yOffset="0.01"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90"  workMultiplier="6" fieldMultiplier="2" washDuration="1"/>

    <i3dMappings>
        <i3dMapping id="Shovel_main_component" node="0>" />
        <i3dMapping id="Shovel_vis" node="0>0" />
        <i3dMapping id="Decals_Shovel" node="0>0|0" />
        <i3dMapping id="attacherJoint" node="0>0|1" />
        <i3dMapping id="collisions" node="0>0|2" />
        <i3dMapping id="ColPart01" node="0>0|2|0" />
        <i3dMapping id="ColPart02" node="0>0|2|1" />
        <i3dMapping id="ColPart03" node="0>0|2|2" />
        <i3dMapping id="tensionBeltMesh" node="0>0|2|3" />
        <i3dMapping id="effects" node="0>0|3" />
        <i3dMapping id="emitterShape" node="0>0|3|0" />
        <i3dMapping id="grainEffect" node="0>0|3|1" />
        <i3dMapping id="grainEffectJoints" node="0>0|3|2" />
        <i3dMapping id="grainEffectMiddleJointRefFrame" node="0>0|3|2|0" />
        <i3dMapping id="grainEffectMiddle" node="0>0|3|2|0|0" />
        <i3dMapping id="smokeEffect" node="0>0|3|3" />
        <i3dMapping id="fillUnit" node="0>0|4" />
        <i3dMapping id="dischargeNode" node="0>0|4|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|1" />
        <i3dMapping id="fillAutoAimTargetNode" node="0>0|4|2" />
        <i3dMapping id="fillVolume" node="0>0|4|3" />
        <i3dMapping id="fillVolumeLoadNode" node="0>0|4|4" />
        <i3dMapping id="fillVolumeUnloadNode" node="0>0|4|5" />
        <i3dMapping id="levelerNode" node="0>0|4|6" />
        <i3dMapping id="shovelNode" node="0>0|4|7" />
    </i3dMappings>
</vehicle>
