<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="BaleSpike" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="i3dConverter" version="1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="16" filename="$data/shared/default_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="15" filename="../Textures/Decals_Grifone7090_tools.dds"/>
    <File fileId="17" filename="../Textures/Decals_Grifone7090_tools_Vmask.dds"/>
    <File fileId="3" filename="../Textures/Tools_Grifone_7090.dds"/>
    <File fileId="4" filename="../Textures/Tools_Grifone_7090_Vmask.dds"/>
  </Files>


  <Materials>
    <Material name="Decals_mat" materialId="2" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="default" materialId="1" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="Lambert" materialId="3" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
    </Material>
    <Material name="ToolsMetalBlack_mat" materialId="4" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.025 0.024 0.024"/>
    </Material>
    <Material name="ToolsMetalChrome_mat" materialId="5" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="BaleSpike.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="baleSpike_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1">
      <Shape name="BaleSpike_vis" translation="0.295027 0.0699441 0.109821" shapeId="2" nodeId="17" castsShadows="true" receiveShadows="true" skinBindNodeIds="17 21 22 23 24 25 26" materialIds="4,5">
        <Shape name="Decals_baleSpike" translation="-0.295027 -0.0699441 0.281689" shapeId="3" clipDistance="50" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="2"/>
        <TransformGroup name="Moving" translation="-0.295027 -0.0699441 0.281689" nodeId="19">
          <TransformGroup name="Moving1" translation="0 0.069795 -0.235154" nodeId="20">
            <TransformGroup name="Pin1" nodeId="21"/>
            <TransformGroup name="Pin2" nodeId="22"/>
            <TransformGroup name="cotter_pin" nodeId="23">
              <TransformGroup name="Ring1" translation="0.491849 0.0126631 8.19564e-07" nodeId="24"/>
              <TransformGroup name="Ring2" translation="-0.491849 0.0126631 7.00355e-07" nodeId="25"/>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="Spike" translation="-0.295027 -7.45058e-08 8.9407e-07" nodeId="26">
          <Shape name="CollFork01" translation="0.449905 -0.045812 1.21286" shapeId="4" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="27" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="3"/>
          <Shape name="CollFork02" translation="-0.445752 -0.045812 1.21286" shapeId="4" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="28" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="3"/>
          <Shape name="CollFork1" translation="0.449905 -0.0425857 0.630283" shapeId="5" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="29" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="3"/>
          <Shape name="CollFork2" translation="-0.445752 -0.0425857 0.630283" shapeId="5" compoundChild="true" collisionFilterGroup="0x20000" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="30" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="3"/>
          <TransformGroup name="jointNode" translation="-0.000224784 -0.0437098 0.648465" nodeId="31"/>
        </TransformGroup>
        <TransformGroup name="attacherJoint" translation="-0.295027 0.348546 -0.235288" rotation="-0 -90 0" clipDistance="300" nodeId="32"/>
      </Shape>
      <TransformGroup name="collisions" translation="0 0 0.39151" nodeId="33">
        <Shape name="tensionBeltMesh" shapeId="6" visibility="false" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="1" weatherRequiredMask="0xffffffff" viewerSpacialityRequiredMask="0xffffffff"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
